![]() > items should be a guaranteed drop in creep rounds and the RNG should come from rarity (common - rare- epic) It's also possible that we currently don't have a good understanding of how much positioning affects the outcome of battles. Yeah, there is definitely room for exploration there. > the 'chess' aspect of the game is underdeveloped (formation bonues?) > RNG a few 2 star units early can lead to win-streak snowballingĮarly game snowballing really doesn't guarantee winning at all. Carry heros are also pretty consistent with Dota experience, so I don't mind retaining that flavor. > hero balancing needs quite a bit of work (certain heroes almost carry by themselves with sufficient meat shields)ĭefinitely needs more balancing, but it's at a surprisingly good place for having just come out. Why would you want the same type of hero to be effective all game long? It's good to have a change in what's effective between early-mid-late game. ![]() > mid to late game, AoE feels more like a necessity than an option I'll definitely be back in a few months to see what's happened in the world of Auto Chess but for now I think I've seen all there is to see and that 'magic' (learning the best strategies/playing with different builds) is gone.Ĭongrats to the devs for making such a fun & popular custom map and I hope they continue to improve it! :) Items should be a guaranteed drop in creep rounds and the RNG should come from rarity (common - rare- epic) The 'chess' aspect of the game is underdeveloped (formation bonues?) RNG a few 2 star units early can lead to win-streak snowballing Hero balancing needs quite a bit of work (certain heroes almost carry by themselves with sufficient meat shields) ![]() Mid to late game, AoE feels more like a necessity than an option My thoughts on the Auto Chess experience: limited roster (it's still being developed of course but this means less viable strategies) productivity (this is one time-consuming & addictive game) That said, I've uninstalled the map for two reasons: Like I'm sure happened to a lot of you, my first Dota 2 Auto Chess game quickly turned in to a day-long blur as the addictive (and fun) nature of this custom game takes hold. ![]()
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